using System;

namespace Gadgeteer.Interfaces
{
    /// <summary>
    /// Represents the state of the Button.
    /// </summary>
    public enum ButtonState
    {
        /// <summary>
        /// The state of Button is Pressed.
        /// </summary>
        Pressed = 0,
        
        /// <summary>
        /// The state of Button is Released.
        /// </summary>
        Released = 1,
    }
}
